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Science for all, fun above all

#4 A not-so-unknowm civilization?

In Exographer, you follow in the footsteps of nine enigmatic academics from a forgotten civilisation. These ‘Natitans’ once built colossal machines to discover the inner structure of matter… But they all seem to have disappeared, leaving behind a kind of testament.  Like absolutely everything else in the game, these characters are directly inspired by science.…
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#3 The logic behind power-ups

In Exographer, the character acquires powers that are directly inspired by the interactions between elementary particles. This key element of the game is also a major design challenge, which can be summed up as follows: How do you create a fun experience while staying true to the science? The first step was to gather as…
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#2 Taking and keeping pictures

In Exographer, you can take a picture whenever you like. That means in the middle of an animation or power use, or even a lift mouvement.The save system lives within the pictures you take. Your last picture is your save, and you can take as many pictures as you like !  That led to two…
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#1 Graphical inspirations

In Exographer, the player’s progress is punctuated by the discovery of elementary particles. Most of Exographer’s levels are graphically inspired by the actual scientific locations where these particles were discovered. We thought this was all the more appropriate given that these places are often gigantic, marvelous and photogenic. These include, among others: In the very…
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#0 Reveal becomes Exographer

We are thrilled to announce that the game we conceived under the codename REVEAL will be released in Fall 2024, edited by Abylight Studio. It will be available for PC and consoles (Switch, Playstations and XBOX). REVEAL was conceived in the framework of the (French) Science and Videogame academic chair of École polytechnique, under the…
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