Science for all
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 Our first game, Exographer, is out on Switch, PS5, XBOX, PC or Mac!

Exographer on Steam
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ORIGINS

Want to know where we’re coming from? 

ScienceXGames

SciFunGames

We believe that playing is the best way to learn, in particular when you don’t even came to learn something… 

WE ARE

A young studio producing engaging video games imbued with science

WE COME FROM

The Science and Videogame academic chair of Ecole polytechnique, France

WE MADE

Exographer, our first game, based on particle physics, released on Sep 26, 2024 

WE OFFER

To help others with our unique scientific world-building expertise

Devlog

To discover all our secrets behind the creation of EXOGRAPHER

#10 Telling two stories

Exographer is primarily focused on its gameplay mechanics (see devlog #6), and its storyline emerged after all the design was essentially complete. Most of the text is used to solve[…]

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#9 Designing characters

In Exographer, two types of character were to be distinguished: the Natitans, repositories of knowledge and inspired by real scientists who discovered elementary particles (see devlog #4), and Ini, the[…]

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#8 Composing the music

Exographer’s music was scored by Yann van der Cruyssen, author of the Stray and Seasons after Fall soundtracks, among others. Yann confesses that producing a soundtrack for a game with[…]

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Our Team

Straight from the Science and Video game academic chair of Ecole polytechnique, France

Raphael Granier de Cassagnac

CEO, Science & Narrative designer

Thomas Vaulbert

Co-founder & artistic director

Tony Cottrel

Technical director

Testimonials

Here’s what the press says about our game, Exographer!

While we’ve covered a ton of metroidvania-style games to the point that the genre is well and truly overdone, occasionally one comes out that still catches us off guard. Exographer […] is that game today, taking the genre and adding a number of science-based mechanics to metroidvania which have traditionally has played fast and loose with science.
While we’ve covered a ton of metroidvania-style games to the point that the genre is well and truly overdone, occasionally one comes out that still catches us off guard. Exographer […] is that game today, taking the genre and adding a number of science-based mechanics to metroidvania which have traditionally has played fast and loose with science.

The Otaku Authority
[LINK]

I’ve played puzzle games that appear smarter than they are, and puzzle games that deceive with their apparent simplicity. Exographer is the first example I’ve encountered that is both at the same time, which is fitting given its theme.
I’ve played puzzle games that appear smarter than they are, and puzzle games that deceive with their apparent simplicity. Exographer is the first example I’ve encountered that is both at the same time, which is fitting given its theme.

Thinky Games
[LINK]

Exographer a tout de la grande épopée. Une civilisation technologiquement avancée disparue, des pouvoirs liés à la mécanique des particules, une direction artistique retro-pixel mais bien contemporaine, que demander de plus ?
Exographer a tout de la grande épopée. Une civilisation technologiquement avancée disparue, des pouvoirs liés à la mécanique des particules, une direction artistique retro-pixel mais bien contemporaine, que demander de plus ?

Gamatomic
[LINK]

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